ToolsBy Bills Must Be Paid GuidePublished

Stamina & Income Calculator

Measure a run on a repeatable basis without pretending the game has one fixed earnings formula.

Measure one observed run

Income
Not available
Income per second
Not available
Income per stamina
Not available
Income per hit
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Table of contents

Measure an observed run

Enter starting cash, ending cash, stamina used, hits and duration. The tool first calculates cash gained, then divides by each positive observation.

The formulas

  • Income = ending cash − starting cash
  • Income per second = income ÷ duration
  • Income per stamina = income ÷ stamina used
  • Income per hit = income ÷ hits

If stamina, hits or duration is zero, that rate is marked unavailable. A missing denominator is not the same as a measured zero.

Compare the same basis

Use the same definition of start and end for every run. Random piggies and loot can still move the result, so compare more than one observation before changing a route. Move up to the Run Comparison Tool when you have several entries, or read Stamina Management for the systems behind the measurements.

Related guides

Run length

Stamina Management Guide

Understand stamina drain, run endings, the Tourist interaction, and what to measure in your own sessions.

Read guide
Compare runs

Run Comparison Tool

Compare up to three observed runs by income, duration, stamina, hits, bills paid, and transparent rates.

Read guide
Calculator

Bill Planner

Enter cash, bill amount, optional upgrade spend, and a reserve to see an exact remainder or shortfall.

Read guide