DatabaseBy Bills Must Be Paid GuidePublished

Bills Must Be Paid Mechanics Glossary

Short definitions that point back to the guide, database, or tool that completes the task.

Mechanics glossary

10 terms

Bill
A timed payment demand that interrupts spending and leads to a perk when paid.
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Collector
The pressure that takes a cut when bill obligations are ignored in the short loop.
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Bankruptcy
The full-game cycle reset that connects bill progress to longer-term upgrades.
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Legacy / prestige
Paired labels used around points earned through bill progress and spent on hand jewelry.
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Perk
A run modifier selected after paying a bill.
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Stamina
The resource that drains during active play and ends the run when the hand is too tired.
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Rare coin
A collection item that some piggies can drop instead of regular currency.
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Piggy type
A named piggy with a distinctive movement or interaction pattern.
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Hammer stats
Damage, swing speed, critical chance and hit radius.
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Run
One active session bounded by the current stamina window.
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Table of contents

Use the glossary as a router

Search the terms above when a page or game screen uses a mechanic you do not recognize. Each definition stays short and links to the page that completes the task.

Terms with intentionally bounded meaning

“Legacy” and “prestige” are paired because reviewed official material uses both labels around bankruptcy and jewelry progression. “Hammer stats” means the four verified dimensions, not an unpublished full catalog. “Rare coins” means the collection mechanic, not a fixed global drop rate.

Start over at the Beginner Guide if several systems are new at once.

Related guides

Start here

Bills Must Be Paid Beginner Guide

Learn the verified loop: smash piggies, watch stamina, collect loot, pay bills, choose perks, and invest what remains.

Read guide
Database

Piggy Types & Drop Behavior

Search officially described piggies by movement and interaction, with no invented drop-rate table.

Read guide
Database

Skill Branch Database

Search the verified branches for damage, stamina, slower drain, swing speed, luck, and electric chaining.

Read guide